Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Secondary Action
English | FLV | 782 x 646 (1.211) | 00:13:17 | 84.5 Mb
This course will venture into the animation principle of Secondary Action in 3ds Max. What is Secondary Action? Is it another way of describing Follow-through and Overlap, or is it much more? Throughout this course, we will define Secondary Action and work through a variety exercises to help get the point across. By the end of this course, you will understand what the principle of Secondary Action boils down to, which will help you enhance your animations by adding an extra level of realism to your characters.
1. Introduction and Project Overview
2. Understanding Secondary Action
3. Using Secondary Action to enhance realism